WHI-02: Whitman – LUCKY SHOT with tiddly winks



Stroboscopic photo of a wink being potted in the game of tiddlywinks
The North American Tiddlywinks Association


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INSTRUCTIONS

LUCKY SHOT

The object is to get 4 small winks into cups by hopping
them into any cup or by playing the board to a 25-point cup.  Each player chooses a
large wink, 4 small winks, and a marker of the same color.  First player places a
small wink between himself and the board.  He tries to hop it into a cup by drawing
edge of large wink over small wink.  If it lands in a cup he leaves it there.
  If not, he places marker on board at START.  The play moves to left.  At
his next turn, player either hops a wink or, if he has a marker on the board, throws die
and moves marker as many spaces as die indicates.  If marker lands on space of same
color, player tries again to hop wink into cups.  If it lands in a cup he removes
marker from board.  A wink may be placed in a 25-point cup by throwing exact
number needed to reach HOME.  When a player has 4 winks in cups each player counts
his winks in the cups and totals his score.

Game WHI-02
Publisher Whitman Publishing Company
Title LUCKY SHOT with tiddly winks
Publisher Catalog Number 5369
Rules location On cardboard target in box bottom
Update date 19 July 2009

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